New Hampshire MCLE - Intellectual Property Courses

MCLE Courses Available on DVDs, Audio CDs, USB Stick, Online & iOS/Android App!

Course Media Options

Instantly Print Your MCLE Certificates

All Courses
  • Comic Book Contract Negotiation And Drafting

    This CLE course will review comic book agreement provisions, client interview exercises tailored to the comic book industry, dive into mock negotiations, and issue-spot common problems in publishing contracts. Facilitated by seasoned comic book publishing attorneys, attendees will get a chance to issue-spot, draft, and engage in mock negotiations. More Info

    $100
    2General Credits
  • Drafting Comic Book Contracts: A Practical Guide

    In this CLE program, attendees will learn key comic book agreement provisions, engage in client interview exercises tailored to the comic book industry, dive into mock negotiations, and issue-spot common problems in publishing contracts. Facilitated by seasoned comic book publishing attorneys, attendees will get a chance to issue-spot, draft, and engage in mock negotiations. More Info

    $100
    2General Credits
  • Free Speech, Trademarks and Parody at the Crossroads: “Jack Daniels vs Bad Spaniels”

    Is someone infringing on your trademark? How about your copyright or patent? Do you want to protect your invention with a patent? Is clearing and registering your trademark and your Copyright one of your business objectives? Are you interested in securing a licensing agreement either as a licensor or a licensee? Do you need help with your talent agreement? Do you want to know how to leverage your Intellectual Property through licensing and merchandising? Have you or your company just been ser... More Info

    $100
    2General Credits
  • The Importance of Registering Your Copyright in the Music World

    This CLE course will demonstrate how important it truly is to register your copyrights in the music world. Registering copyrights is the best way to both add value to creative works and protect them. We will discuss the cost-benefit analysis of registration; go through a primer on Copyright Law as it pertains to the music industry; discuss fair use, parody, and compulsory licensing; the elements of copyright infringement and how they pertain to music; the importance of the deposit copy... More Info

    $100
    2General Credits
  • What Attorneys Need to Know about Comic Book Publishing: A Test Drive

    Prepare to break into the comic book publishing industry in just two action-packed hours! Under the guidance of seasoned comic book publishing attorneys, you will draft a rough outline of crucial contract provisions, hone your client interview skills that are tailored for this sector, and engage in mock negotiations. You will get the chance to identify potential problems within publishing contracts and discover how to resolve them. Get ready to slip behind the wheel for a test-drive of comic b... More Info

    $100
    2.1General Credits
  • The Law and Artificial Intelligence: A Comprehensive View

    Artificial intelligence (AI) is poised to fundamentally reshape society. AI has the potential to make “considerable positive changes” in areas such as healthcare, education, business, as well as the practice of law. Lawyers are generally a conservative bunch, befitting a profession that rewards preparedness, foresight and respect for precedent. No doubt many enjoyed a laugh at the tale of a personal-injury lawyer, who used the popular generative AI tool: ChatGPT to help prepare a court... More Info

    $100
    2.2General Credits
  • Generative AI and the Law

    Join us for an exclusive presentation at NYCLA, where we’ll dive deep into the captivating realm of AI and its legal implications. Delve into the dynamic world of generative AI, examining its profound impact on copyright, data privacy, liability, and beyond. Engage with industry experts as we uncover key legal challenges and explore potential solutions to navigate this rapidly evolving landscape. Discover the forefront of legal innovation on AI and Legal Issues presentation. Uncover the intric... More Info

    $100
    2.3General Credits
  • Hero-at-Law: The Law and Practice of Representing Comic Book Creators and Publishers

    In this CLE course, we present an overview of the comic book industry over the past two years, highlight new areas of litigation and transactional work, and provide the fundamentals of representing comic book industry clients. We will explore the pros and cons of AI-generated works and myriad new cases impacting the comic book and graphic novel publishers and the attorneys who represent them. More Info

    $125
    2.7General Credits
  • Metaverse and the Law

    Metaverse is the “new new” technology term. It does not refer to any specific emerging technology. It refers to the way these emerging technologies will interoperate to implement new efficiencies like autonomous driving and virtual adventures like augmented reality that combines aspects of the digital and physical worlds . The metaverse is the convergence of the physical and digital worlds The metaverse also translates to a digital economy involving decentralized autonomous organizations trans... More Info

    $125
    2.9General Credits
  • AI, Fair Use, and Representing Comic Book Creators and Publishers

    This CLE course dives deep into the comic book industry, unveiling the past year of explosive growth and seismic legal changes. We’ll give you a understanding of the pros and cons of AI-generated artwork and suggested approaches for contract drafting to avoid critical IP-pitfalls; discuss the impact of fair use in visual arts following the Andy Warhol Foundation for the Visual Arts, Inc. v. Goldsmith decision; and give you a “chef’s tour” of representing the comic book client today. In th... More Info

    $150
    3General Credits

Want Different Options?

For a custom suite of courses, our custom CLE option satisfies your CLE cycle requirements in one easy step.

Customize OptionsRight ArrowCustomize Options