Nevada CLE - Sports and Entertainment Courses
CLE Courses Available on DVDs, Audio CDs, USB Stick, Online & iOS/Android App!
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NFT's: A Survey of Intellectual Property Issues
One year ago, an NFT of Beeple’s collage sold at Christie’s for $69 million. Since then, the term NFT has permeated our society. Between staggering sale prices, celebrity endorsements, and revolutionary use cases, NFTs have taken the world by storm. But what have we learned during this trip around the sun? This timely CLE course features a panel of experts who will discuss the current state of the NFT and Web3 culture and community, as well as a deep dive into the most pressing i... More Info
$751.5General Credits -
Oh Brave Commercial New World: The New Reality of Name, Image, and Likeness in Collegiate Athletics
Recently, multiple state laws went into effect permitting college athletes in those states to earn money from the use of their Name, Image, & Likeness (NIL), subject to certain restrictions, without risking their collegiate eligibility. In response, the National Collegiate Athletic Association (NCAA) quickly eased some of its rules allowing athletes in all states, even those without a state law, to participate. So in a dramatic and sudden turn of events, collegiate athletes in the U.S. who had... More Info
$751.5General Credits -
Let ‘em Play! Sports Litigation and Extraordinary Remedies
Sports leagues and their teams have a unique legal relationship. Are they a single entity, partners or joint venturers? When trouble arises between teams and their leagues, what causes of action and remedies are available to right the wrong? This fast moving presentation covers the potential causes of action and affirmative defenses, followed by analysis of potential extraordinary remedies. The first half covers the best use of antitrust, tortious interference, breach of contr... More Info
$1002General Credits -
Hero-at-Law: The Law and Practice of Representing Comic Book Creators and Publishers
In this CLE course, we present an overview of the comic book industry over the past two years, highlight new areas of litigation and transactional work, and provide the fundamentals of representing comic book industry clients. We will explore the pros and cons of AI-generated works and myriad new cases impacting the comic book and graphic novel publishers and the attorneys who represent them. More Info
$1252.5General Credits