Colorado CLE - Business Law Courses

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  • Representing Comic Book Creator Clients

    In this CLE course, we present an overview of the comic book industry over the past two years, highlight new areas of litigation and transactional work, and provide the fundamentals of representing comic book industry clients. We will explore new distribution models, NFTs, and myriad new cases impacting the comic book and graphic novel publishes and the attorneys who represent them. We will also be addressing diversity and inclusion topics key to representing clients in the comic book... More Info

    $200
    4General Credits
  • Metaverse and the Law

    Metaverse is the “new new” technology term. It does not refer to any specific emerging technology. It refers to the way these emerging technologies will interoperate to implement new efficiencies like autonomous driving and virtual adventures like augmented reality that combines aspects of the digital and physical worlds . The metaverse is the convergence of the physical and digital worlds The metaverse also translates to a digital economy involving decentralized autonomous organizations trans... More Info

    $200
    4General Credits
  • Antitrust Primer in The Age of The Internet/Information

    What is driving the recent upsurge in competition law enforcement by the FTC, the DOJ Antitrust Division, the States and in private litigation? To address this question, this course provides an antitrust primer with background from key, foundational cases addressing single firm and joint conduct that violate the antitrust laws. We then focus on the major antitrust cases recently brought by the government targeting alleged monopolists with platform dominance in the Tech Sector. More Info

    $200
    4General Credits
  • AI, Fair Use, and Representing Comic Book Creators and Publishers

    This CLE course dives deep into the comic book industry, unveiling the past year of explosive growth and seismic legal changes. We’ll give you a understanding of the pros and cons of AI-generated artwork and suggested approaches for contract drafting to avoid critical IP-pitfalls; discuss the impact of fair use in visual arts following the Andy Warhol Foundation for the Visual Arts, Inc. v. Goldsmith decision; and give you a “chef’s tour” of representing the comic book client today. In th... More Info

    $200
    4General Credits
  • What Attorneys Need to Know about Comic Book Publishing: A Test Drive

    Prepare to break into the comic book publishing industry in just two action-packed hours! Under the guidance of seasoned comic book publishing attorneys, you will draft a rough outline of crucial contract provisions, hone your client interview skills that are tailored for this sector, and engage in mock negotiations. You will get the chance to identify potential problems within publishing contracts and discover how to resolve them. Get ready to slip behind the wheel for a test-drive of comic b... More Info

    $150
    3General Credits
  • NYS New Cannabis Law: What You Need to Know About the Business, Licensing, Regulatory and Criminal Provisions

    Join us for a discussion of the new NY Cannabis law and its impact on businesses, including obtaining financing, as well as the licensing and regulatory requirements. The criminal provisions of the new law will also be addressed by Judge Kamins. More Info

    $150
    3General Credits
  • Let ‘em Play! Sports Litigation and Extraordinary Remedies

    Sports leagues and their teams have a unique legal relationship. Are they a single entity, partners or joint venturers? When trouble arises between teams and their leagues, what causes of action and remedies are available to right the wrong? This fast moving presentation covers the potential causes of action and affirmative defenses, followed by analysis of potential extraordinary remedies. The first half covers the best use of antitrust, tortious interference, breach of contr... More Info

    $150
    3General Credits
  • Hero-at-Law: The Law and Practice of Representing Comic Book Creators and Publishers

    In this CLE course, we present an overview of the comic book industry over the past two years, highlight new areas of litigation and transactional work, and provide the fundamentals of representing comic book industry clients. We will explore the pros and cons of AI-generated works and myriad new cases impacting the comic book and graphic novel publishers and the attorneys who represent them. More Info

    $150
    3General Credits
  • Comic Book Contract Negotiation And Drafting

    This CLE course will review comic book agreement provisions, client interview exercises tailored to the comic book industry, dive into mock negotiations, and issue-spot common problems in publishing contracts. Facilitated by seasoned comic book publishing attorneys, attendees will get a chance to issue-spot, draft, and engage in mock negotiations. More Info

    $150
    3General Credits
  • What Happens To Your Practice If You Die Or Become Disabled

    What happens to your practice and your family if you die or become disabled? This is a practical CLE program that focuses on the preventive steps to ethically comply with your obligations to your clients, protect your family and to recover the value of your practice. This seminar is designed to raise awareness and increase preparedness in the event of a catastrophic occurrence in your life. It is designed primarily for solo and small firms. More Info

    $100
    2Ethics Credits

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